In May 2009, I joined NetDevil so I could work on LEGO Universe. After working there for over a year, and as our ship date nears, I thought I would share what the experience has been like. [...more]
In May 2009, I joined NetDevil so I could work on LEGO Universe. After working there for over a year, and as our ship date nears, I thought I would share what the experience has been like. Full Article
I stumbled across this paper that I wrote in 2007 while earning my Master’s at Carnegie Mellon University. The society’s perception of video games seems to have become even more polarized. This was written just a few months after Rob Blagojevich’s ‘Safe Games Illinois Act’, which tried to restrict sales of amoral games, was ruled […] [...more]
I stumbled across this paper that I wrote in 2007 while earning my Master’s at Carnegie Mellon University. The society’s perception of video games seems to have become even more polarized. This was written just a few months after Rob Blagojevich’s ‘Safe Games Illinois Act’, which tried to restrict sales of amoral games, was ruled unconstitutional (I’m so glad we had an ethical guy like Rob in office). Enjoy. Full Article
A particle system is the quintessential video game effect used for clouds, fog, mist, smoke, rain, snow, fire, explosions, dust, debris, sparks, magic, spray, splatter, and other phenomenon. They have been around since the early 1980s, William T. Reeves is the inventor, but its most notable debut to the public was when the group that […] [...more]
A particle system is the quintessential video game effect used for clouds, fog, mist, smoke, rain, snow, fire, explosions, dust, debris, sparks, magic, spray, splatter, and other phenomenon. They have been around since the early 1980s, William T. Reeves is the inventor, but its most notable debut to the public was when the group that eventually became Pixar (employed by Lucasfilm Ltd. at the time) used a particle system in Star Trek: The Wrath of Khan (1982) for the ‘genesis effect’. It is mystifying that such a classic creative tool is missing from Flash.
Featured in: Pittsburgh Post-Gazette Pop City Blog PittsBlog Tech Burgher Blog and on AM 1360 WMNY The American Entrepreneur 2/28/09 “Ron Morris talks with Todd Waits” [...more]
There has been a lot of recent development in 3D ActionScript engines, the most popular of which is Papervision3D. What does this advance in technology mean for Flash games? [...more]
There has been a lot of recent development in 3D ActionScript engines, the most popular of which is Papervision3D. What does this advance in technology mean for Flash games? Full Article
These are tips I have personally used and have indisputable results. Of all the things you can do to improve performance these are the most effective and efficient changes that you can make. [...more]
These are tips I have personally used and have indisputable results. Of all the things you can do to improve performance these are the most effective and efficient changes that you can make. Full Article