Stephen Calender Programming Blog


Building Lego Universe

Tags: NetDevil, Opinion, Project, Students, Video Game Trailer.

LEGO Universe Teaser

In May 2009, I joined NetDevil so I could work on LEGO Universe. After working there for over a year, and as our ship date nears, I thought I would share what the experience has been like. Full Article

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Attitudes Towards Video Games

Tags: Opinion.

I stumbled across this paper that I wrote in 2007 while earning my Master’s at Carnegie Mellon University. The society’s perception of video games seems to have become even more polarized. This was written just a few months after Rob Blagojevich’s ‘Safe Games Illinois Act’, which tried to restrict sales of amoral games, was ruled unconstitutional (I’m so glad we had an ethical guy like Rob in office). Enjoy. Full Article

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Flash Particle System

Tags: ActionScript 3.0, Optimization.




A particle system is the quintessential video game effect used for clouds, fog, mist, smoke, rain, snow, fire, explosions, dust, debris, sparks, magic, spray, splatter, and other phenomenon. They have been around since the early 1980s, William T. Reeves is the inventor, but its most notable debut to the public was when the group that eventually became Pixar (employed by Lucasfilm Ltd. at the time) used a particle system in Star Trek: The Wrath of Khan (1982) for the ‘genesis effect’. It is mystifying that such a classic creative tool is missing from Flash.

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Better Random Number Generation: Mersenne Twister 19937

Tags: ActionScript 3.0.

Math.random() is the bane of many Flash game developers, and in this article I am going to help you work around it (free code).
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Flash Render Profiling

Tags: ActionScript 3.0.

Flash Render Profiling Demo

Use this tool and purge your projects of lethargic art assets!

Full Article

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A Programmer’s Postmortem: Lincoln Era White House

Tags: ActionScript 3.0, Project, Semiotic Technologies, Students.

White House Project Featured in:
Pittsburgh Post-Gazette
Pop City Blog
PittsBlog
Tech Burgher Blog
and on AM 1360 WMNY The American Entrepreneur 2/28/09 “Ron Morris talks with Todd Waits”

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3D Rendering and Flash Games

Tags: Opinion.

There has been a lot of recent development in 3D ActionScript engines, the most popular of which is Papervision3D. What does this advance in technology mean for Flash games? Full Article

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Obstacles for Flash Game Development

Tags: Opinion.

Flash is far from perfect. In fact, there is an entire micro economy providing support for things Adobe left out. Full Article

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Why Flash will be King of Web Development for the Foreseeable Future

Tags: Opinion.

The answer is simple: market share. Full Article

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Top Ten ActionScript Performance Tips

Tags: ActionScript 3.0.

These are tips I have personally used and have indisputable results. Of all the things you can do to improve performance these are the most effective and efficient changes that you can make. Full Article

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