Stephen Calender Programming Blog

Sprite versus MovieClip

Tags: ActionScript 3.0 Benchmarks, Optimization.


For years I have heard horror stories about the bad performance of Flash’s MovieClip class, so much so that I have aggressively replaced as many objects as I can with Sprites. Obviously MoiveClip objects use a bit more memory, but how much more processing time do they take compared to Sprites? When exactly do they become expensive? Does it matter how you have your display list organized (according to Adobe, shallower is better; however, we do not have a cost comparison)? Surprising answers and discoveries are abound! Full Article

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