Stephen Calender Programming Blog

Catching Up On My Work Life

Tags: Opinion.

It can be tough to talk about your job in the games industry. Sometimes even after the game you worked on is done, idling in the queue to ship, and you have moved onto the next project you still can’t talk about it. The non-disclosure agreements ubiquitous to the industry can be far reaching. I “may or may not have” even had to sign legal documents barring talking about companies after we went our separate ways. You can feel a little left out being silenced on something millions of people are ranting or raving about. I can’t share everything, but here are some major bullet points. Full Article

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